Spirit of Kiro
A game built with and powered by generative AI by the Kiro team — Kiro's own public showcase project.
- Stars
- 933
- Contributors
- 6
- Open issues
- 13
- Age
- 1.2 years
- Last push
- 2 days ago
- Latest release
- —
Metrics updated Jul 18, 2026 · collected automatically from the GitHub API
Spec structure
- Location
.kiro/- Formats
- Markdown
- Notes
- Currently contains only
steering/(steering files); nospecs/directory remains on the default branch. Kiro's spec dogfooding is better observed in kirodotdev/Kiro, whose.kiro/specs/github-issue-automation/holdsrequirements.md,design.md, andtasks.md.
Assessment drift: high
Spec-to-code drift
High. The .kiro/ directory hasn’t changed since July 2025 while code development continued through July 2026,
and only steering files — not specs — remain in-tree. Whatever spec-driven process produced the game, its artifacts
are no longer maintained alongside the code.
Defects and rework
Not yet assessed.
Maintenance outcomes
A cautionary data point from a vendor’s own showcase: even a first-party demo can end up with abandoned spec artifacts once the launch push is over. It also illustrates a measurement gap this observatory has to live with — for closed-source tooling, in-tree artifacts are the only observable trace of the process, and they may not reflect how the team actually works day to day.
Timeline
-
Code development continues
Latest code commit, with .kiro/ untouched for over a year.
-
Last .kiro/ change
"Adding the right steering files to main" — the last time spec artifacts were touched.
-
Kiro artifacts introduced
First commit touching the .kiro/ directory.